Virtual Reality: An Innovative Sneak Preview for Destinations

REFERENCES

Achar, C., So, J., Agrawal, N., & Duhachek, A. (2016). What We Feel and Why We Buy: The Influence of Emotions on Consumer Decision-Making. Current Opinion in Psychology, 10, 166–170. http://doi.org/10.1016/j.copsyc.2016.01.009

Ashton, R. H., & Kramer, S. S. (1980). Students as Surrogates in Behavioral Accounting Research: Some Evidence. Journal of Accounting Research, 18(1), 1–15. http://doi.org/10.2307/2490389

Blecker, T., Friedrich, G., Kaluza, B., Abdelkafi, N., & Kreutler, G. (2005). Information and Management Systems for Product Customization. New York: Springer Science and Business Media.

Bolton, R. N., Parasuraman, A., Hoefnagels, A., Migchels, N., Kabadayi, S., Gruber, T., … Solnet, D. (2013). Understanding Generation Y and their Use of Social Media: A Review and Research Agenda. Journal of Service Management, 24(3), 245–267. http://doi.org/10.1108/JFM-03-2013-0017

Bruce, S. (2016). How to use Virtual Reality for Public Relations. Retrieved May 11, 2016, from http://influence.cipr.co.uk/2016/02/11/use-virtual-reality-public-relations/

Buhalis, D. (1998). Strategic Use of Information Technologies in the Tourism Industry. Tourism Management, 19(5), 409–421. http://doi.org/10.1016/S0261-5177(98)00038-7

Buhalis, D. (2000). Marketing the Competitive Destination of the Future. Tourism Management, 21(1), 97–116. http://doi.org/10.1016/S0261-5177(99)00095-3

Buhalis, D., & Law, R. (2008). Progress in Information Technology and Tourism Management: 20 Years on and 10 Years after the Internet: The State of eTourism Research. Tourism Management, 29(4), 609–623. http://doi.org/10.1016/j.tourman.2008.01.005

Charara, S. (2016). Explained: How does VR actually work? Retrieved June 17, 2016, from http://www.wareable.com/vr/how-does-vr-work-explained

Cheong, R. (1995). The Virtal Threat to Travel and Tourism. Tourism Management, 16(6), 417–422. http://doi.org/10.1016/0261-5177(95)00049-T

Chiou, W. Bin, Wan, C. S., & Lee, H. Y. (2008). Virtual Experience vs. Brochures in the Advertisement of Scenic Spots: How Cognitive Preferences and Order Effects influence Advertising Effects on Consumers. Tourism Management, 29(1), 146–150. http://doi.org/10.1016/j.tourman.2007.03.016

Cuperus, A. A., Laken, M., van den Hout, M. A., & Engelhard, I. M. (2016). Degrading Emotional Memories induced by a Virtual Reality Paradigm. Journal of Behavior Therapy and Experimental Psychiatry, 52, 45–50. http://doi.org/10.1016/j.jbtep.2016.03.004

Diemer, J., Alpers, G. W., Peperskorn, H. M., Shiban, Y., & Mühlberger, A. (2015). The Impact of Perception and Presence on emotional Reactions: A Review of Research in Virtual Reality. Frontiers in Psychology, 6(26). http://doi.org/http://dx.doi.org/10.3389/fpsyg.2015.00026

Elworthy, S. (2016). Why the Future is up to Generation Y. Retrieved November 16, 2016, from http://www.tea-after-twelve.com/all-issues/issue-03/issue-03-overview/chapter2/generation-y/

Felnhofer, A., Kothgassner, O. D., Schmidt, M., Heinzle, A. K., Beutl, L., Hlavacs, H., & Kryspin-Exner, I. (2015). Is Virtual Reality emotionally arousing? Investigating five Emotion inducing Virtual Park Scenarios. International Journal of Human Computer Studies, 82, 48–56. http://doi.org/10.1016/j.ijhcs.2015.05.004

Fritz, F., Susperregui, A., & Linaza, M. (2005). Enhancing Cultural Tourism Experiences with Augmented Reality Technologies. In The 6th International Symposium on Virtual Reality Archaeology and Cultural Heritage (VAST) (pp. 1–6). 6th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST). Retrieved from http://public-repository.epoch-net.org/publications/VAST2005/shortpapers/short2005.pdf

Gabisch, J. A., & Gwebu, K. L. (2011). Impact of Virtual Brand Experience on Purchase Intentions: the Role of Multichannel Congruence. Journal of Electronic Commerce Research, 12(4), 302–320.

Govers, R., Go, F. M., & Kumar, K. (2007). Promoting Tourism Destination Image. Journal of Travel Research, 46(1), 15–23. http://doi.org/10.1177/0047287507302374

Gutiérrez, M., Vexo, F., & Thalmann, D. (2008). Stepping into Virtual Reality (1st ed.). London: Springer Verlag London.

Guttentag, D. A. (2010). Virtual Reality: Applications and Implications for Tourism. Tourism Management, 31(5), 637–651. http://doi.org/10.1016/j.tourman.2009.07.003

Huang, Y., Backman, S. J., & Backman, K. F. (2010). The Impacts of Virtual Experiences on People’s Travel Intentions. In U. Gretzel, R. Law, & M. Fuchs (Eds.), Information and Communication Technologies in Tourism. Lugano: Springer.

Hyun, M. Y., & O’Keefe, R. M. (2012). Virtual Destination Image: Testing a Telepresence Model. Journal of Business Research, 65(1), 29–35. http://doi.org/10.1016/j.jbusres.2011.07.011

Mazuryk, T., & Gervautz, M. (1996). Virtual Reality: History, Applications, Technolgy and Future. Wien. Retrieved from https://www.cg.tuwien.ac.at/research/publications/1996/mazuryk-1996-VRH/

Meier, A., & Stormer, H. (2009). eBusiness & eCommerce: Managing the Digital Value Chain. Heidelberg: Springer.

Ministry of Tourism. (2014). Tourism in Figures 2014. Zagreb. Retrieved from http://www.mint.hr/UserDocsImages/150701_Tourism014.pdf

Ministry of Tourism. (2015). Croatian Tourism 2015. Zagreb. Retrieved from http://www.mint.hr/UserDocsImages/Stats_2015_eng.pdf

Murray, K., Toulson, P., & Legg, S. (2011). Generational Cohorts’ Expectations in the Workplace: A Study of New Zealanders. Asia Pacific Journal of Human Resources, 49(4), 476–493. http://doi.org/10.1177/1038411111423188

Neuhofer, B., Buhalis, D., & Ladkin, A. (2012). Conceptualising Technology enhanced Destination Experiences. Journal of Destination Marketing and Management, 1, 36–46. http://doi.org/10.1016/j.jdmm.2012.08.001

Nicoletta, R., & Servidio, R. (2012). Tourists’ Opinions and their Selection of Tourism Destination Images: An Affective and Motivational Evaluation. Tourism Management Perspectives, 4, 19–27. http://doi.org/10.1016/j.tmp.2012.04.004

Ok, C., Shanklin, C. W., & Back, K. (2008). Generalizing Survey Results from Student Samples: Implications from Service Recovery Research. Journal of Quality Assurance in Hospitality & Tourism, 8(4), 1–23. http://doi.org/10.1080/15280080802103037

Osti, L., & Pechlaner, H. (2001). Communication Issues in NTO Distribution Strategies. In D. Buhalis & E. Laws (Eds.), Tourism Distribution Channels: Practices, Issues and Transformations (pp. 231–242). London: Thomson Learning.

Park, J.-Y., & Jang, S. (Shawn). (2013). Confused by too many Choices? Choice Overload in Tourism. Tourism Management, 35, 1–12. http://doi.org/10.1016/j.tourman.2012.05.004

Pawaskar, P., & Goel, M. (2014). A Conceptual Model: Multisensory Marketing and Destination Branding. Procedia Economics and Finance, 11(14), 255–267. http://doi.org/10.1016/S2212-5671(14)00194-4

Poon, A. (1993). Tourism, Technology and Competitive Strategies. Wallingford: CABI Publishing.

PrincetonOne. (2016). Understanding Generation Y: What You Need to Know About the Millennials. Skillman. Retrieved from http://www.princetonone.com/news/PrincetonOne White Paper2.pdf

Serrano, B., Baños, R. M., & Botella, C. (2016). Virtual Reality and Stimulation of Touch and Smell for inducing Relaxation: A randomized controlled Trial. Computers in Human Behavior, 55, 1–8. http://doi.org/10.1016/j.chb.2015.08.007

Sirakaya, E., & Woodside, A. G. (2005). Building and testing Theories of Decision Making by Travellers. Tourism Management, 26(6), 815–832. http://doi.org/10.1016/j.tourman.2004.05.004

Smallman, C., & Moore, K. (2010). Process Studies of Tourists’ Decision-making. Annals of Tourism Research, 37(2), 397–422. http://doi.org/10.1016/j.annals.2009.10.014

Steuer, J. (1992). Defining Virtual Reality: Dimensions determining Telepresence. Journal of Communication, 42(4), 73–93. http://doi.org/10.1111/j.1460-2466.1992.tb00812.x

Suh, K., & Lee, Y. (2005). The Effects of Virtual Reality on Consumer Learning: an Empirical Investigation. MIS Quarterly, 29(4), 673–697. http://doi.org/10.2307/25148705

Tourism Australia. (2013). Distribution 2020: Situational Analysis. Retrieved from http://www.tourism.australia.com/documents/corporate/Distribution_Final_Fullreport.pdf

Virtual Reality Society. (2016). Applications of Virtual Reality. Retrieved June 24, 2016, from http://www.vrs.org.uk/virtual-reality-applications/

Williams, P., & Hobson, J. P. (1995). Virtual Reality and Tourism: Fact or Fantasy? Tourism Management, 16(6), 423–427. http://doi.org/10.1016/0261-5177(95)00050-X

Zarzuela, M. M., Pernas, F. J. D., Calzón, S. M., Ortega, D. G., & Rodríguez, M. A. (2013). Educational Tourism through a Virtual Reality Platform. Procedia Computer Science, 25, 382–388. http://doi.org/10.1016/j.procs.2013.11.047

Zhao, S. (2003). “Being There” and the Role of Presence Technology. In G. Riva, F. Davide, & W. Ijsselsteijn (Eds.), Being There: Concepts, effects and measurement of user presence in synthetic environments (pp. 138–146). Amsterdam: los Press.

 

Comments are closed