Making art accessible through VR

Most likely we can all agree that technology has (positively) changed the way how visitors experience a museum. Kelly Song from CNBC says that “Museums are looking at the best attendance they’ve ever had, thanks to the way technology is revolutionizing the consumption of art…It’s allowing visitors to experience art…

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Key Fact for Developing Trustworthy 360 Videos

User generated videos (UGVs) have become a commonly accepted source used by potential travelers. Research shows that especially Generation Y tends to trust UGVs more than professional videos. As a recent development in this field, 360-degree videos have emerged and it needs a deeper understanding how these differ from conventional…

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VR-The Future of Selling Hotel Rooms

Forbes predicts that 1 percent of the world’s population will possess headsets by the year of 2020 and then this number will be increasing in the later years. What can the possible implications of the spread of these devices be on hotel supply chain ? Can VR replace the static images…

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360-degree Video Creation – Hardware and Software

Hardware for 360-Degree Video Creation To derive overall tendencies, available cameras for 360-degree content production can be clustered into three sections: budget cameras, often used by beginners, middle range cameras for ambitious amateurs and high-priced ones that are used by professional agencies or filmmakers. Beginners’ cameras These cameras are characterized…

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Immersed in VR 2.0

This article is from our guest-blogger IOANA ALEXANDRA MEREUTA. She is a VR product development assistant for patients in Eindhoven, Netherlands. Generally, the most common thought about virtual reality, VR, technology starts with the act of putting the glasses on. However, the whole experience goes beyond expectations. It is simply guided…

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